Graphics: Clean, clear, neon/vector style graphics fit the game, as you feel like youre behind some war command screen. The interface is very simple, but still tells you all you really need to know.
Sound: Ambient music, with sound effects. Hearing "Launch Sequence Activated" gets your blood pumping as you try to figure out who launched them, and where theyre headed.
Controls: Pinch to zoom, slide to pan around the map, and a central targeting reticule handles location picking for construction and bombing. A draw box and tap-to-move commands your submarines. Controls feel very natural once youre used to the two methods.
Gameplay: Compete for control on a world scale. Capture water-based factories for resources, and defend them with submarines. Protect your cities with anti-missile turrets, while trying to destroy enemy turrets with bombers. Every 5 minutes signals the availability to launch nuclear missiles. Points awarded for each million deaths. You may also make/break alliances with other nations.
Content: A single gameplay mode with 3 difficulty levels. Games are intense, and will keep you interested for a while, but more modes would be nice. Multiplayer is noticeably missing, and would add a lot to the game. Leaderboards/achievements would be nice too.
Conclusion: 4/5 An excellent and different game thats well worth considering for fans of real-time strategy.
StriveMind about Radzone : the Nuclear Wargame, v1.3